Dystopia's Christmas in July ::
Date Posted: Wednesday 2nd August, 2006 Author: EsKy
Subject: Dystopia News Views: 548
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July finishes off with hope of an SDK update hanging in the air. To help spread this morale boost from Team Dystopia to the player base, this months wrap up focuses on the level TwinCannoN has been toiling away on for the last couple of months.

Undermine is set in a corporate mining facility, which the punks are attempting to shutdown the extraction process. More than previous Dystopia maps, players will need to work together in meatspace and cyberspace to come away with the victory.

As you can see from the first screenshot, Undermine's cyberspace environment has a level of detail above what was included in the demo levels. This is just the beginning of the overhaul that Version 1 will usher into Dystopia's unique cyberspace experience.

You can check out these screenshots in all their super high res widescreen glory over in the media gallery.

Are you a talented and eager 3d artist? Team Dystopia is looking to bring on new members to help us get Version 1 completed. We're specifically requiring a 3d modeler / texture artist to create weapon and prop models. If you're interested, please send examples of your previous work to
dystopia@dystopia-game.com

For more information and screenshots visit www.dystopia-game.com 

Comments ::
EsKy
Gamestah Staff Member
15 comments
Please note, the screenshots aren't showing up today due to difficulties on the Dystopia website. Team Dystopia are working as fast as they can to fix their website.
  Posted at Saturday 5th August, 2006 - 11:54:16 am
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