Medal of Honor: Airborne - Single player review ::
Date Posted: Tuesday 11th September, 2007 Author: landers
Subject: Game Review Views: 1511
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Finishing The Flakturm, you’re left with a strange feeling as the dodgy triumphant cut scene plays and the credit starts rolling. You eventually figure out what that feeling is, where the hell is the rest of the game!? With seven missions in total, minus one which is just training, each one might take 30 to 45 minutes max to complete, even if you’re being Captain Careful, you can’t help but feel slightly ripped off. Top that off with the current lacklustre Multiplayer experience and you’re probably going to sit there thinking that’s money I might have been better off saving.

 

Like I said in the Multiplayer review, there are declarations of future content from EA in the form of new weapons and levels, whether this includes single player levels I have no idea. Yes, the Dedicated server release should fix up most of the issues with Multiplayer and make it pretty fun but even then, 6 maps are going to get boring fast and so far I’ve seen no mention of a release plan for SDK or map editing tools.

 

Overall, the game was pretty, fun, exciting and all sorts of positive words over the sun; it’s just the longetivity sucks, big-time. Once you finish it, then finish it again at a higher level, what else can you do?



Gamestah Verdict The Good
Graphics:
Sound:
Enjoyment:
Longetivity:
Overall:
Entertaining and challenging firefights; Decent arsenal; Novelty of parachuting everywhere;
The Bad
Too short; Will not run on older systems; Clipping issues - easy to get trapped in some maps
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