Competitive Ruling: Rich Gang vs Downfall (1 March)


Tournament Administration (TA) for the HGC ANZ Premier was informed 30 minutes prior to the match start of Downfall vs Rich Gang that Rich Gang was unable to field a full roster of five players for the match due to the unexpected unavailability of Deuces. Since Rich Gang vs Downfall was scheduled to be streamed, TA permitted the use of the sub only as a means towards preserving the broadcast schedule. Rich Gang was informed that the use of the unauthorised substitute would be reviewed after the match was complete, and that the outcome of the review may affect the outcome of the match. Rich Gang accepted this approach.

Related Rules

The following rule, 2.3.k.i, refers:

Game Forfeitures
i) If fewer than five Eligible Participants on a team’s roster are present ten minutes
after the scheduled match time, that team forfeits the match.


As Rich Gang was unable to field five eligible participants within 10 minutes of the match’s start time, they forfeit the match. Downfall is awarded the win and granted a 1-0 score.

Future Impact

As a result of this ruling, if the situation arises again where a team is unable to field their roster as required by 2.3.k.i, the match will not be streamed. Instead, the other match, scheduled to be played off-air, will be streamed instead. TA will attempt to inform teams affected in this way as soon as possible to ensure minimal disruption to the HGC ANZ Premier broadcast.


HGC ANZ Competitive Ruling: attempted poaching (Outlaws)


There are rules in HGC ANZ 2018 which state, inter alia


(b)    Teams that participate in any official HGC Australian and New Zealand Finals league (including Preseason Qualifiers, Open Division and Premier) will not be allowed to change any of their Team members at any time during the course of an HGC ANZ Phase.

(e)    Players from within a team who has qualified for HGC ANZ Premier via either Preseason Qualifiers or the Promotion process as referred to in section 3.1(c) (“the Qualifying Team) will not be permitted to compete on behalf of any team other than the Qualifying Team for the duration of the Phase for which that team qualified (“the Qualified Phase”).

(f)    A Team who attempts to poach a player from a Qualifying Team prior to the conclusion of the Qualified Phase will be penalised. Such penalties may include deduction of points, withdrawal from the league and in the most serious instances, may be banned from competing in future HGC ANZ leagues and tournaments.

The current provision 2.1(e) and (f) are new clauses that were introduced this year to protect teams who have already qualified for HGC ANZ Premier Division from being poached by existing well established and better financed Premier teams. The intention as that we do not want those teams to lose their best players before the season even starts which would severely damages their chances within Premier.


We are advised that Outlaws, a currently qualified HGC ANZ Premier team (qualified by virtue of having finished top 4 in HGC ANZ Season 4 2017) have approached a player that is currently competing in the HGC ANZ Preseason Qualifiers. i.e. a team that has not yet qualified.

The rules referred to above apply to any attempted poaching of a player in a “Qualifying Team”. We understand that there has been some confusion around what constitutes a Qualifying Team. A “Qualifying Team” is defined in clause 2.1(e) as one that “has” qualified for Premier division pursuant to 2.1(f). As Nekomimi does not fall within the definition of a Qualifying Team, we confirm that there has been no infringement of this rule 2.1(f) regardless whether or not the actions of Outlaws constituted “attempts to poach” .

Indeed, if there is an attempt to poach a team that has already qualified then the poaching team would be penalised.

It appears as though many have seized on the words “Qualifying Teams” and misconstrued this term (despite it’s clear definition in clause 2.1(e)) to refer to teams that are in the process of qualifying. This interpretation is inconsistent with the definition of a “Qualifying Team” under rule 2.1(e). Having said that, to alleviate any confusion in the future, we propose to amend the words “Qualifying Team” in 2.1(e) and (f) to “Qualified Team”.

The second issue relates to whether there has been any breach of clause 2.1(b) referred to above.  On our review if this matter, there has not been any breach of clause 2.1(b) as there have been no player movements around the Outlaws roster.


HGC ANZ Competitive Ruling: MM Clubhouse

Here is the official ruling regarding the roster changes at MM Clubhouse:

In relation to the roster movement that occurred over the weekend, MM Clubhouse has breached 2.1(b) of the rules which states that rosters have been locked. There has however not been a breach of provision 2.1(d) which states that a team is automatically disqualified from the competition if it is left with less than 3 players from its main roster. From our investigations, only 1 player (Hacky) made the move from Dark Sided to MMCH. The decision to disband the DS roster was made by DS as an org. Having said that, we feel that it is too harsh to impose a penalty on MMCH which results in an effective disqualification from the tournament by virtue of removing any chance of qualifying at all (which would be the case if there was a breach of 2.1(d) of the rules).

Additionally, there has not been a breach of 2.1(f). This is a new provision that has been introduced this this year. 2.1(f) relates to qualifying teams (as defined in 2.1(e)) . It is designed to protect teams that have successfully been promoted to Premier division against better established and better resourced organisations.

Accordingly, it has been decided to deduct two points from MMCH in the current preseason qualifying tournament. We feel that under the circumstances, this is a fair and reasonable outcome. Our goal is to preserve the competitive integrity of the tournament but we also need to strike a balance with the need for teams to form comfortable units moving into regular season.


HGC ANZ Preseason Structure now ROUND ROBIN

We are changing the structure of the HGC ANZ Preseason Qualifiers from Swiss format to Round Robin Format. Fifteen teams registered for the tournament, which means we can run a single round-robin bracket, where everybody plays everybody else once, over four weeks. This will ensure we have the most accurate measurement of teams’ capability in comparison to everyone else in the Qualifiers.

Due to time constraints, matches will remain best-of-one (BO1). However, teams will be required to conduct a map draft before their game to select the battleground for the BO1.

Round Robin Structure Details:

Bracket: Singe Round Robin

Match type: BO1


Each team will play four matches per Tuesday night. On Toornament, each round is displayed as a “Day”. So “Day 1″ will be Round 1’s matches, “Day 2” will be round 2’s matches, etc.

The League table can be viewed here. Select a Day on the right to see a specific round’s match-ups, or use the links below!

23/01: Toornament Days 1 – 4

View specific match-ups: Round 1 Round 2 Round 3 Round 4

30/01: Toornament Days 5 – 8

View specific match-ups: Round 5 Round 6 Round 7 Round 8

06/02: Toornament Days 9 – 12

View specific match-ups: Round 9 Round 10 Round 11 Round 12

13/02: Toornament Days 13 – 15

View specific match-ups: Round 13 Round 14 Round 15

Note that due to the uneven number of teams, one team per round will have a bye!

Map Drafting Process

Map drafting will be conducted as per the HGC ANZ Premier rules:

One team will be chosen at random to start the process (here labelled “Team A”), and will begin by banning one battleground. The other team (“Team B”) will then ban one battleground. Team A will then select a battleground from the remaining (unbanned) battlegrounds.

Note that teams will still be expected to enter results as their matches complete.

Match Broadcasting

Teams will be informed prior to the commencement of the first round of each match day what matches will be broadcast. If your match is selected for broadcasting you must join the lobby created by the broadcast team, who will start the match when both teams are ready. Note: if you start your match without the broadcast team’s presence you will be required to restart the match, regardless of progress!