HGC ANZ Preseason Structure now ROUND ROBIN

HGC ANZ Preseason Structure now ROUND ROBIN

We are changing the structure of the HGC ANZ Preseason Qualifiers from Swiss format to Round Robin Format. Fifteen teams registered for the tournament, which means we can run a single round-robin bracket, where everybody plays everybody else once, over four weeks. This will ensure we have the most accurate measurement of teams’ capability in comparison to everyone else in the Qualifiers.

Due to time constraints, matches will remain best-of-one (BO1). However, teams will be required to conduct a map draft before their game to select the battleground for the BO1.

Round Robin Structure Details:

Bracket: Singe Round Robin

Match type: BO1


Each team will play four matches per Tuesday night. On Toornament, each round is displayed as a “Day”. So “Day 1″ will be Round 1’s matches, “Day 2” will be round 2’s matches, etc.

The League table can be viewed here. Select a Day on the right to see a specific round’s match-ups, or use the links below!

23/01: Toornament Days 1 – 4

View specific match-ups: Round 1 Round 2 Round 3 Round 4

30/01: Toornament Days 5 – 8

View specific match-ups: Round 5 Round 6 Round 7 Round 8

06/02: Toornament Days 9 – 12

View specific match-ups: Round 9 Round 10 Round 11 Round 12

13/02: Toornament Days 13 – 15

View specific match-ups: Round 13 Round 14 Round 15

Note that due to the uneven number of teams, one team per round will have a bye!

Map Drafting Process

Map drafting will be conducted as per the HGC ANZ Premier rules:

One team will be chosen at random to start the process (here labelled “Team A”), and will begin by banning one battleground. The other team (“Team B”) will then ban one battleground. Team A will then select a battleground from the remaining (unbanned) battlegrounds.

Note that teams will still be expected to enter results as their matches complete.

Match Broadcasting

Teams will be informed prior to the commencement of the first round of each match day what matches will be broadcast. If your match is selected for broadcasting you must join the lobby created by the broadcast team, who will start the match when both teams are ready. Note: if you start your match without the broadcast team’s presence you will be required to restart the match, regardless of progress!