Season 4 Maps

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The Season 4 map selection process is similar to Season 3: each week the qualifying round features four matches in a Swiss format bracket, where we specify the maps for each round. Then, for weekly playoffs, teams play in a Modified Double Elimination, bo3, bracket where teams must draft maps from the available pool. For details on drafting, skip to the bottom of this post.

Remember: for Season 4, the Swiss bracket matches are played on Wednesday nights, with Playoffs moved to Tuesday nights!

Swiss Rounds

Each week the Swiss Round features four bo1 matches. For each match, the map is specified. This is identical to the selection of maps in Season 3. The following specifies the maps for all four weeks of Swiss Rounds:

Week 1
Round 1 Towers of Doom
Round 2 Infernal Shrines
Round 3 Battlefield of Eternity
Round 4 Sky Temple

 

Week 2
Round 1 Tomb of the Spider Queen
Round 2 Dragon Shire
Round 3 Cursed Hollow
Round 4 Braxis Holdout

 

Week 3
Round 1 Warhead Junction
Round 2 Towers of Doom
Round 3 Infernal Shrines
Round 4 Battlefield of Eternity

 

Week 4
Round 1 Sky Temple
Round 2 Tomb of the Spider Queen
Round 3 Dragon Shire
Round 4 Cursed Hollow

Playoff Rounds

Playoff Rounds each week feature two rounds of bo3 matches in the Upper Bracket, and two rounds of bo3 matches in the Lower Bracket. In both respective rounds, maps will be drafted from the following pool:

  • Towers of Doom
  • Infernal Shrines
  • Battlefield of Eternity
  • Sky Temple
  • Tomb of the Spider Queen
  • Dragon Shire
  • Cursed Hollow
  • Braxis Holdout
  • Warhead Junction

The drafting process will be conducted as follows:

  • The higher seeded team (here labeled “Team A”) will begin by banning one battleground.
  • The other team (“Team B”) will then ban one battleground.
  • Team A will then select a battleground from the remaining (unbanned) battlegrounds.
  • Team B will be granted first pick/ban during hero select.
  • At the end of the first game, the losing team will have the option to choose either the next battleground to be played, or to have first pick/ban, with the winning team performing the remaining option.

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