Rocket League

Statement Regarding HEYGRL Qualification Tournament

These are the facts of the matter: Gamestah scheduled a Qualification tournament for the GRL on 21 January 2017 at 10am AEDT. 19 teams registered for the event as scheduled.

However, at the event’s start, 11 out of the 19 teams that signed up failed to appear. As a result the event was cancelled.

GRL was, at its inception, an off-season event, intended to give teams an opportunity to compete in a unique structure, while the scene’s “main” events were in hiatus. For this reason, Gamestah contacted admins at Rocket League Oceania, ESL and the team behind the Sennheiser-sponsored events, to ensure that our scheduling did not clash with other events.

The window to achieve this is very tight and has now closed. With ThrowdownTV’s season starting, we understand that RLO and ESL events have been moved to Saturdays and it appears there are no free weekends in the near future that will permit Gamestah to run another qualifying event.

For this reason, Season 2 of GRL will be indefinitely postponed. Any prize donations we have received will be returned.

We would like to extend our thanks to the teams that registered for the Qualification tournament and that made the effort to appear on the day, as well as the nine invited teams that had committed to the League. We apologise for the unfortunate disappointments of the cancellation of the Qualification tournament and the postponement of the League.



HEYGRL Summer Seventeen Qualifiers

aoe_emp has posted an interesting twitlonger.

I’d like to respond to this statement in particular:

The clear answer to me is communication. Our scene is small, which means we need to stay connected. It simply isn’t viable to have a disconnect between orgs and players, or we are going to run into this problem consistently.

Orgs, especially those new to the scene or coming back after a long absence, need to approach the players, talk with them, and get some insight into how they think and how they like to play before finalising anything.

I was well aware that we were returning to a scene after an extended absence. This is why we announced our tournament so far in advance. I personally contacted all of the invited teams and then spoke to the team at RLO (n0lski in particular) and Wasted about scheduling, adjusting things based on their feedback.

We very conscientiously avoided clashes with other tournaments when we scheduled the season and I don’t think we can be accused of not consulting with the community in this regard. After all, we had 19 (well, 18, with one team registering 30 minutes after the event was meant to start) teams respond to our communication by signing up for the Qualifiers.

Every team that entered the Qualifiers knew the time and date of qualifiers. It’s in our announcement on, it’s on the GRL tournament page, and the Challonge bracket has the tournament scheduled for a specific date and time. We followed up with multiple announcements on, Twitter and Facebook, and have an event set up on Facebook too. This week, three reminders were posted on both Twitter and Facebook about the Saturday’s event.

If anything, the only thing we did not do was ensure that our event appeared in the RLO weekly tournament summary on Discord. We don’t have posting rights there so we’ll find out what we need to do to get our events up there in the future.

I will say I am interested to know what we could have done to engage better with the 11 out of 18 teams that registered but did not show up. Feel free to contact us on discord, Twitter, Facebook or and let us know.

– Chrisis


Heroes of the Storm

Royal Rumble Teams

Registration has closed and Morton has assigned players to teams! Here they are:

madhax#1297 TheShadow#1985 oDesired#6305 Hykkup#6189
Moops#6648 GLPhoexnix#1903 Renovartio#1995 Tommy911604#1848
zeplion#1329 FergieGames#1602 czn1#1590 ColdBlood#6670
Avatar#1990 Crazometer#6510 praxis#11392 Cyclone#6934
Talboturbo#6891 mdget#6249 BlindSyde#1148 Maengune#1935

The following players have been assigned as subs:


All players should meet in Gamestah Discord at 10am AEDT. Here’s a fresh update link if you need one:

Matches will start as soon after 10am AEDT as we can, so please be on time.

Matches will be broadcast live on Make sure you come and hang out in chat too!